Archive for the 'Notebook Comics' Category

“Beautese”

jon-tag

Yay! Another Bon Jovi reference! You know you like it… also I know I lied in my last post about someone returning. I assure you, I put it off another week, so I can really think things through. It’ll be worth the wait… well, for those who really mind.

Now I tell you, if any of you readers own a Nintendo Wii, then you better own a copy of De Blob. It’s an amazing display of what a third party can do, and the music is quite, quite catchy. I haven’t played the multiplayer yet, but the single player is fuuuun stuff. Well, that’s the closest to a review I’m going to do for a while. :-P

Click Here to View “Beautese”

“LIVEly lady – Part 3″

Click Here to View “LIVEly Lady – Part 3″

Well, it’s done. Time to move on. I got some good ideas that I can’t wait to share! So, I got a busy day tomorrow, so I hope everyone has a good weekend!

(For those Console-only kids/ non-nerds, “WoW” is short for “World of Warcraft”)

jon-tag

Late to the Party

NBC24 Type of Fight

I… just discovered high-definition gaming.

My parents are hilarious about this; they will use an appliance until it drops dead, but when it does (or when they give it away; I’ve inherited  a sickly yellow electric can opener they were given when they got married), they see it as a sign to move into the next generation of technology.  This time, a TV my dad uses downstairs while he exercises died.  The solution, then, is to move the family room tube downstairs and fill its spot with a 23″ LCD.  Since this thing is capable of 1080p and came bundled with a HDMI cord (how nice of them), I lugged my 360 downstairs and tested out Burnout Paradise.

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I can read everything.  It’s like getting glasses for the second time.

HD isn’t amazing because the big things look better.  I played Assassin’s Creed on my 13″ tube TV and I remember being impressed by graphics, particularly the architecture (and not much else).  HD is awesome because the little details are brought into sharp relief.  Maybe that’s not a revelation, but when the mini-map I sometimes have to rely on to navigate is as clear and detailed as the car I’m driving, when I can see clearly the distant, detailed background in the middle of a fast-paced sequence in Mass Effect, it makes me never want to go back to standard.  Ever.  But I’ll have to.  I can’t get Live down in the family room, and some games are slightly more… intense than the family traffic area can handle.

You can bet I feel a little silly about this.  It isn’t the first time I’ve played in hi-def.  It’s just the first time it’s really clicked to me.  So I thought I’d share.  My mom laughed at me when I kept saying, “It’s so pretty…”  You can laugh at me, too!  Enough with all that serious biz-niz.

Now… is it worth it to take a few hundred dollars out of my savings and get one for myself?  Hmm…

pat-tag

Something That’s Always Bothered Me…

nbc21-blackheads

Blackettes, maybe?

Ah-ha!  You didn’t know that I too was an aspiring comic artist, now, did you (maybe you did… I did post Mr. Root Beer Milk Cow up a couple weeks ago)?  I use the term “comic artist” fairly loosely; my methods are a bit less… sophisticated than Jonathan’s.  But hey, I’ve still got that rugged indie feel, right?  …Right?

We’ve had a little over a week to play with the Halo 3 Mythic Map Pack, and the verdict is… competent.  Bungie kinda painted themselves into a naming corner there.  When I hear “Mythic Map Pack,” especially in the context of succeeding the Legendary and Heroic Packs, I think of this titan of a map pack, the mating of the Gaia and Kronos map packs from which the little Olympian maps spew forth.  But onto the judgment…  If any map has a right to be called an arena, Assembly is it, where you feel harrowed on the maze-like lower level and vulnerable on the more open higher one.  Lifts are placed in such a way as if to better scare your opponants; one leads to a rocket launcher, the other zip right into the heart of each base.  Orbital may scare you at first with its hallways and, um, windows and… boxes, but once you get the idea in your head that is is essentially a U-shaped circuit, everything becomes a lot easier.  Sandbox is the real treasure.  If you didn’t buy the pack just to keep up with the Halo 3 map total, then you probably bought it because you want to Forge a three-level complex built for epic capture the flag games.  At least, I hope you’re making three-level complexes.  Underground Griffball courts are spiffy, I guess, but I never really thought anything was wrong with the Foundry version.

And thus is my judgement.  It suffers from a lack of OMGs, but that doesn’t necessarily mean it isn’t worth your money.  Just don’t suffer the hype.

In other news, or, more accurately, news of news, Kotaku had an article linking to a more awesomer article by Ben Fritz of Variety concerning the Resident Evil 5′s Versus DLC (priced, almost thematically, at $5).  Much of the Kotaku comment thread contains impassioned arguments from readers declaring that A) they bought the disc, which means that B) they own all of the content coded on the disc, and therefore C) if part of the programming code for the Versus mode is already on the disc, then the DLC should be free.

Fritz is going for the counterpoint, which I’m leaning towards.  I’ll let you read his full argument for yourself, but I think the most important truth here can be summed up as such: Publishers don’t owe customers anything.  It is not a miscarriage of justice to charge for a versus mode; it’s just not the way you want it done.  Some commenters reminiced about the way other publishers gave content away for free as a reward to fans for being loyal.  Look at that key word in the previous sentence: ‘reward.’  Not ‘entitlement.’

Don’t get the idea that I don’t like free stuff.  In an ideal gaming world, there would be online, splitscreen gaming supporting as many controllers as can connect to the console (also, real friendships would blossom daily on Xbox Live, and I’d never hear the word “gay” over my headset again).  But such is not the case, and Capcom is not the first to make online multiplayer more limited.  It may be unfortunate, but the price structure is their choice.  The pillars supporting that structure don’t have to be made with your dollars.

Making choices since 1988,

-Pat